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Advanced [show]


Adam Law, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His long white hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Adam's homeland. Adam decided to take the middle way and become a bodyguard. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Bonds: Attractive, Nature, Immigrant. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adam Law, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1800 sp.


Social Check DCs


Percival England, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin yellow vertical stripes and black pants. He is physically well-built. His hair is blonde and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the east. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: Percival was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and regain custody of his son

Ideals: Pacifist, Persistence. Bonds: Family, Adventurer, Religious. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Percival England, Male Human Commoner 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)18 (+4) 9 (-1)8 (-1)
Skills Animal Handling +1, Religion +6
Senses Passive Perception 9
Languages Common, Giant, Gnome, Draconic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp. Smoky quartz (50 gp). Malachite (13 gp). Lapis lazuli (13 gp). 1 Minor magic item.


Social Check DCs


Gerard Allerton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the east. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Ideals: Pacifist, Logical. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Gerard Allerton, Male Human Ranger 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Jasper (50 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Benson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light green in addition to tight pants. He has a red handlebar mustache and slicked back red hair. He has a dull look in his brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is an amazing painter.

History: The child of southern immigrants he idolized his mother. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Justice, Gifted, Optimist. Bonds: Immigrant, Adventurer. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Arnold Benson, Male Human Bard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 26000 sp. Onyx (60 gp). 1 Minor magic item.


Social Check DCs


Alex Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a dagger on it. He has moderate length silver hair. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: He was born at the edge of vast desert. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: To clean up the streets.

Flaws: Ugly. Bonds: Guardian, Adventurer, Nature, Religious. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Alex Tyndall, Male Human Cleric 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)9 (-1) 15 (+2)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 800 gp. Gold and topaz bottle stopper cork (900 gp). Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Cloth of gold vestments (170 gp).


Social Check DCs

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