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Advanced [show]


Peter Brandon, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear brown pants and tee shirts. His hair is cut close to his head. His eyes are amber and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Peter was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Interpreter.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Peter Brandon, Male Human Aristocrat 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 9 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 5 (-3)8 (-1) 13 (+1)11 (+0)
Skills Nature +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Lance Huxley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of the four houses of cards around his neck, and a bastard sword on his belt, and is pretty ugly. His golden hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting. Flaws: Ugly, Insomniac, Shy, Impulsive. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Lance Huxley, Male Human Warlock 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Armorer does. His white hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Courier, but he got bored and became a Armorer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Athletic. Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Bertram Dayton, Male Human Wizard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 15000 sp. Red-brown spinel (110 gp). Moonstone (40 gp). Rhodochrosite (14 gp). 1 Minor magic item.


Social Check DCs


Manfred Thornton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He dresses in yellow turtlenecks beneath a blue coat with black slacks, and his gloved hand is found clutching a monstrous two handed axe. He keeps his chestnut hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful slaver made him what he is. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Rich, Mentor. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Manfred Thornton, Male Human Rogue 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Miles Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports blue clothing, slightly heavier than average wear. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Miles took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insane, Impulsive. Bonds: Attractive, Nature. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Miles Kenley, Male Human Bard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 17000 cp.


Social Check DCs

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