Gilbert Morton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears dark leathers with embroidery. He has a very tight haircut. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.
History: He was always a brilliant, if unscrupulous mind. Cursed with unlife at a very young age, Gilbert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Brewer
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 200 gp. Violet garnet (200 gp).
Guy Harley, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He has a golden handlebar mustache and slicked back golden hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Shy. Bonds: Immigrant, Mentor, Rich. Occupation: Server
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Gomory Norton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His blonde hair is slicked back into a classic pompadour. He is baby faced.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: Someone believes him a fraud.
Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Immigrant. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Fiery yellow corundum (800 gp). Sardonyx (50 gp). 1 Minor magic item.
William Langdon, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His red hair is kept up in a ponytail inside a feathered hat. His eyes are gray.
Personality: He will rave to anyone who will listen. He is afraid of women and trembles around them
History: His mother raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Insane, Shy, Secretive. Bonds: Nature, Job. Occupation: Marshal
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Percival Carlisle, Male Human [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. His white hair has been sun bleached extensively. His eyes are gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.
History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and he is terrified, and will act out of fear
Ideals: Joker, Fighting. Flaws: Fearful, Mundane. Bonds: Poor. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
Possessions: 400 gp. Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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