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NPC Generator

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Advanced [show]


Heward Stratford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. His brown hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic, Professionalism, Gifted. Flaws: Insane, Antagonistic. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Heward Stratford, Male Human Warrior 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Harper, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright brown suits and hats. His hair is short and auburn. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Gunter will drive conversation. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Fletcher, but he was a colossal failure. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a fletcher again

Ideals: Extrovert, Artistic, Fighting. Flaws: Ugly. Bonds: Job, Debt. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Gunter Harper, Male Human Commoner 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 100000 cp. 1 Minor magic item.


Social Check DCs


Dean Lindsey, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his blue robe. He carries with him a set of maces, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly silver, has prominent grey streaks. His eyes are hazel and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in mace use. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Dean Lindsey, Male Human Expert 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 15 (+2)15 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).


Social Check DCs


John Branson, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely white suit with grey socks and a vest with buckled shoes. He wears a colorful flower in his brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the west. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Ideals: Pacifist. Flaws: Insomniac, Addict. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

John Branson, Male Human Sorcerer 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 13 (+1)18 (+4)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Everard Law, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His hair is silver and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and a rival would like him out of the picture

Ideals: Justice, Joker. Flaws: Ugly, Insomniac. Bonds: Poor, Mentor. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Everard Law, Male Human Paladin 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)7 (-2) 12 (+1)16 (+3)
Skills Investigation +1, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Freshwater pearl (4 gp).


Social Check DCs

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