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NPC Generator

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Advanced [show]


Chad Presley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a robe, a symbol of the four houses of cards around his neck, and a monstrous two handed axe on his belt. His skin is also unnaturally pale. His blonde hair is smooth and relatively long. His eyes are green and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Chad Presley, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)7 (-2) 12 (+1)14 (+2)
Skills Animal Handling +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Norman Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports green clothing, slightly heavier than average wear. His head has been shaved. His green eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Norman studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and retire the richest man in the east

Ideals: Joker, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Norman Winterbourne, Male Human Bard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 10 (+0)14 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trym Shipley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean tan cloak covering his clean studded leather. His brown hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Trym studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a Map Maker soon after.

Motivation: A deep hatred of orcs; and expand his business

Ideals: Gifted, Impeccable. Bonds: Adventurer, Job, Enemies. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Trym Shipley, Male Human Wizard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 1 Minor magic item.


Social Check DCs


Rolf Spalding, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears baggy blue pantaloons and a brown scarf. His skin is also unnaturally pale. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Rolf Spalding, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Silver holy symbol. 1 Hourglass. 1 Magnifying glass.


Social Check DCs


Charles Everly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His golden hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small island village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Charles Everly, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: Just what you see.


Social Check DCs

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