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NPC Generator

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Advanced [show]


Reynard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and blue handkerchief worn on his right side. He has a moderate pudge and is not very fit. His white hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He now mingles about in high society.

Motivation: He is greedy; and to clean up the streets

Ideals: Opinionated, Gifted, Artistic. Bonds: Rich, Guardian. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Reynard Brownrigg, Male Human Aristocrat 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 6 (-2)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Whitby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems, and is pretty ugly. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a brothel owner, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Has a crush, Mentor, Slave. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Miles Whitby, Male Human Warlock 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Breastplate.


Social Check DCs


Roger Warwick, Male Human [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His long golden hair is drawn into a two foot long braid. His fierce amber eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: Retire the richest man in the east.

Ideals: Disciplined, Gifted, Entrepeneur, Philantrophist. Bonds: Attractive. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Roger Warwick, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ernest England, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Locksmith uniform. He keeps his long brown hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich western family. He worked as a nervous Locksmith and found it very stressful. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he is unsatisfied with his job

Flaws: Emotional. Bonds: Job, Rich, Religious. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Ernest England, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 8 (-1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Drogo Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears rags and sports a simple walking cane. His white hair is cut short. His thin eyebrows rest above his beady brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Drogo was born in the north. At a young age he loved to build and create. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Human compassion; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Poor, Nature, Adventurer. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Drogo Oakes, Male Human Monk 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Smoky quartz (30 gp). 1 Good lock. 1 Masterwork Musical instrument. 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs

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