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Advanced [show]


Gerard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His silver hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born on a small isolated farm. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Family, Nature. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Gerard Birkenhead, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)6 (-2) 17 (+3)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Manfred Tatum, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his green robe and has his warhammer always slung over his shoulder. His auburn hair is thinning but still full. His eyes are gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Banker mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Manfred Tatum, Male Human Bard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 22000 cp. Black opal (600 gp). Fire opal (600 gp). 1 Minor magic item.


Social Check DCs


Lance Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a green suit. His head has been shaved. His eyes are brown and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Lance was born the youngest of three triplets. When Lance reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family, Military. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Lance Allerton, Male Human Warrior 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. Moss agate (15 gp). 1 Minor magic item.


Social Check DCs


Gilbert Cornish, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man likes to wear ponchos typically of a light pastel in addition to tight pants. His chestnut hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His psionic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a mortician again

Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job, Debt. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Cornish, Male Human Monk 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills History +5, Performance +3
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 800 gp. Hematite (9 gp). Pink pearl (70 gp). Azurite (9 gp). Sardonyx (30 gp).


Social Check DCs


Raymond Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long golden hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raymond was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Guardian. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Raymond Hackney, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)9 (-1) 10 (+0)15 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs

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