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Advanced [show]


Roger Harlow, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Bonds: Poor, Attractive, Religious, Enemies. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Roger Harlow, Male Human Commoner 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)6 (-2) 10 (+0)15 (+2)
Skills Religion +0, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ernest Harley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a grey suit. He has shaved his head bald. His gray eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To be a Courier again; and wants to open a new tavern

Ideals: Persistence. Flaws: Disease, Mundane. Bonds: In love, Job. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Harley, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 4 (-3)15 (+2) 17 (+3)11 (+0)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 3100 sp. An abacus with copper, silver and gold markers (130 gp). 1 Average lock.


Social Check DCs


Roger Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in brown turtlenecks beneath a blue coat with black slacks. His auburn hair is knotted and matted. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Roger was raised in a hard working conservative environment. One day when Roger was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Roger was heart-stricken from the event, and his mother started working long hours to provde for them. He struck the Bellfounder job and began his own company from there.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: PTSD. Bonds: Guardian, Job, Family. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Roger Brownrigg, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Hubert Graham, Male Human [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. He has a small bristly mustache and wavy blonde hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hubert is combative with any and all who dare try his patience in the slightest.

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Joker, Justice, Gifted. Bonds: Family. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Hubert Graham, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)18 (+4) 11 (+0)8 (-1)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Abyssal, Druidic, Ignan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs


Patrick Barlow, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His moppish auburn hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: PTSD. Bonds: Rich, Adventurer, Mentor. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrick Barlow, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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