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Roland Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a grey poncho over his likewise colored trousers and shirt. His blonde hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: He got into the Mercenary business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has achieved small success as a Mercenary.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Gifted. Flaws: Insane, Selfish. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Roland Gresham, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1300 sp. 4 Thunderstones. 4 Thunderstones.


Social Check DCs


Gunter Crawford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue cloak and cross-gartered tan stockings. His red hair is long and unkept. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Gunter Crawford, Male Human Expert 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kyle Ryland, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan shirt with thin black vertical stripes and white pants. His brown hair is lengthy and is close to two feet long. He has amber eyes and a tan hat with a black feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Seamstress profession.

History: The child of a Seamstress, who enjoyed hunting, Kyle was taken on many hunting expeditions. A gifted student he started as a Seamstress, but he got bored and became a Stylist. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: To be a Seamstress again; and wants to open a new tavern

Ideals: Passionate. Bonds: Attractive, Job, Nature. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Kyle Ryland, Male Human Sorcerer 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 800 gp.


Social Check DCs


Clerebold Blakely, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered flail and tarnished axe as well. He has a very tight haircut. His violet eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to be a engraver again

Ideals: Fighting, Persistence. Bonds: Rich, Job, Adventurer. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Clerebold Blakely, Male Human Cleric 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 600 gp. White pearl (90 gp). Eye agate (8 gp). Bloodstone (70 gp).


Social Check DCs


Cory Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His skin is flawless and his brown eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Philantrophist, Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Cory Staurheim, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)16 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 20000 cp.


Social Check DCs

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