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Advanced [show]


Gerard Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of crossbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His silver hair is singed and shortened. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Gerard Davenport, Male Human Expert 9
Medium (5'2") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Nature +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 1000 gp. Rhodochrosite (4 gp). Red spinel (160 gp). 1 Minor magic item.


Social Check DCs


Kyle Leighton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a auburn handlebar mustache and slicked back auburn hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with music.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Disciplined, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Kyle Leighton, Male Human Warlock 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)8 (-1) 13 (+1)3 (-4)
Skills History +1, Performance -2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gerald Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has moderate length white hair. He has a dull look in his brown eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gerald hails from a village terrorized by gnolls. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Optimist, Justice. Bonds: Enemies, Immigrant, Military. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Gerald Charlton, Male Human Ranger 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp.


Social Check DCs


Patrick Thackeray, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left hand appears badly burned and disfigured. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: The child of a Performer, who enjoyed hunting, Patrick was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by goblins. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Joker. Bonds: Attractive, Nature, Enemies. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Patrick Thackeray, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 30 pp. Carnelian (40 gp). Jet (120 gp). 1 Minor magic item.


Social Check DCs


Conrad Rutherford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing colorful clothing, dressed as a Layabout. His hair, while still mostly golden, has prominent grey streaks. His eyes are a pleasant green.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and a deep hatred of orcs

Ideals: Disciplined. Flaws: Fearful. Bonds: Adventurer, Family, Enemies. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Conrad Rutherford, Male Human Sorcerer 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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