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NPC Generator

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Advanced [show]


Dustin Hastings, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear pastel clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.

History: Dustin was born with his mother's beautiful face. While studying, he fell in love. They married and had a son. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Philantrophist. Bonds: Rich, Attractive, Adventurer, In love, Slave. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Dustin Hastings, Male Human Adept 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Undercommon, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Richard Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east to a Sailor, Richard learned a great deal about his father's area of expertise. He worked as a nervous Sailor and found it very stressful. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Richard Tickle, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)10 (+0) 12 (+1)15 (+2)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Azurite (14 gp).


Social Check DCs


Everard Appleton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His moppish golden hair is in a traditional bowl cut. He has a dull look in his amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of drow once and for all.

History: Born in the north his family was never financially stable. Through the years after Everard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Everard's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Everard Appleton, Male Human Wizard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills History +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 300 gp. Golden yellow topaz (200 gp). Alexandrite (200 gp). White pearl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Thornton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears a colorful flower in his blonde hair. His blue eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. In his 17th year, his parents were killed by a brigands raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To find somewhere to settle down; and a strong sense of loyalty to human people

Flaws: Racist, Mundane. Bonds: Attractive, Rich, Enemies. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Kyle Thornton, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1800 sp.


Social Check DCs


Bernard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a robe, a symbol of the sun god around his neck, and a whip on his belt. He has a hunchback. His brown hair has been sun bleached extensively. His eyes are violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Shoemaker job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Bernard Cholmondeley, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)13 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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