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NPC Generator

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Advanced [show]


Geoffrey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His auburn hair is singed and shortened. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful brothel owner made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Mentor, In love. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Wedgwood, Male Human Cleric 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp. Star rose quartz (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Norman Byron, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of the four houses of cards around his neck, and a dagger on his belt. His silver hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady brown eyes.

Personality: Overbrimming with self-confidence, Norman isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Norman never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Hedonist. Bonds: In love. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Norman Byron, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)14 (+2) 13 (+1)9 (-1)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Guy Hastings, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tan leather gloves, a tan jacket, and tight pants. He sports a flattop hair cut. His fierce amber eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Guy Hastings, Male Human Monk 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. Banded agate (7 gp). Bloodstone (20 gp). Jasper (20 gp). Jasper (20 gp).


Social Check DCs


Everard Appleton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Doctor. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Everard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Impeccable, Gifted. Flaws: Insane, Depressed. Bonds: Rich. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Everard Appleton, Male Human Cleric 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp. Red-brown spinel (110 gp). Zircon (50 gp). Hematite (7 gp). Golden yellow topaz (600 gp).


Social Check DCs


Theobald Alston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Insane, Antagonistic, Forgetful. Bonds: Attractive. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Alston, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Smoky quartz (30 gp). Moonstone (30 gp).


Social Check DCs

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