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NPC Generator

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Advanced [show]


Guy Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered brown stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears his silver hair down. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his mother. In his 12th year, his parents were killed by a drow raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Gifted, Optimist, Fighting. Bonds: In love, Enemies. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Melancon, Male Human Adept 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 10000 cp. Golden yellow topaz (400 gp).


Social Check DCs


Gerald Blythe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses like a well dressed Apothecary does. His hair is blonde and curly. His face is scarred and worn.

Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.

History: Gerald was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He then took over the family business and is one of the better Apothecary for hire.

Motivation: Wants to open a new tavern; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Blythe, Male Human Wizard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs


Tim Preston, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His hair, while still mostly silver, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of southern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Extrovert. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

Tim Preston, Male Human Rogue 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 7 (-2)16 (+3)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Orc, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Solomon Haley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black broad hat and black clothes. His broad hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: While he acts the brute, he is far gentler than he would appear. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a slaver, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Mentor. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Solomon Haley, Male Human Fighter 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 9 (-1)15 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Sylvan, Infernal, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Frederick Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears blue leather gloves, a blue jacket, and tight pants. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of orcs once and for all.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in hand crossbow use. Days after completing his studies, news broke out that his hometown was attacked by orcs. Frederick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: A deep hatred of orcs; and many orcs want him driven away

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Enemies, Poor. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Frederick Quinton, Male Human Ranger 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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