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NPC Generator

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Advanced [show]


Alexandre Clayton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. His tied-back hair is golden. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He got into the Miller business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: To be a Adventurer again; and he'd like to take his coworkers down a peg

Flaws: Racist. Bonds: Attractive, Immigrant, Job. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Alexandre Clayton, Male Human Druid 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)16 (+3) 10 (+0)14 (+2)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Giant
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Jasper (60 gp). Blue quartz (15 gp). Black pearl (300 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Percival Roscoe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears his chestnut hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Depressed, Mundane. Bonds: Attractive, Military. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Roscoe, Male Human Druid 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 5000 sp.


Social Check DCs


Arnold Wallace, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a white cloak and cross-gartered blue stockings. He has a hunchback. His chestnut hair is still thick. His eyes are gray and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the east, but his parents moved at a very young age to the west. His father took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: He loathes his own lifestyle; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Arnold Wallace, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Peter Shelby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His black hair is smooth and relatively long. He is baby faced.

Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Peter took refuge in the old dungeon and found the beat up greataxe and armor he uses now. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Artistic. Bonds: Family, Nature. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Peter Shelby, Male Human Cleric 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 6 (-2)13 (+1)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 8
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Clifford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his golden hair up. His brown eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a brothel owner, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Poor, Mentor. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Adelard Clifford, Male Human Warlock 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1100 gp.


Social Check DCs

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