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Gerard Kendall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy blue suit. His auburn hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Many brigands want him driven away; and regain custody of his daughter

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Military, Family, Enemies. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Kendall, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)13 (+1) 17 (+3)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Obsidian (16 gp). Iolite (40 gp). Lapis lazuli (16 gp). 1 Breastplate. 1 Masterwork Light wooden shield. 1 Masterwork Heavy steel shield.


Social Check DCs


Aldous Halsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears suspenders and tan workpants. His shirt is pastel, and he wears a heavy tan leather apron most of the time. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Family, In love. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Aldous Halsey, Male Human Fighter 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Medicine +2, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. Aquamarine (1500 gp). Freshwater pearl (8 gp).


Social Check DCs


Bernard Sydney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. With bright chestnut hair and a scraggly beard. His amber unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Bernard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Adventurer, In love. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Bernard Sydney, Male Human Fighter 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 4 (-3)9 (-1) 14 (+2)17 (+3)
Skills Performance +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. 1 Full Plate.


Social Check DCs


Lewis Law, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears bulky red painted plate armor. He wears his silver hair up in a very large beehive style do. His eyes are gray and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the west. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Insane, Impulsive. Bonds: Immigrant. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Lewis Law, Male Human Sorcerer 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)8 (-1) 17 (+3)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Deep blue spinel (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Alton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His hair is golden and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.

History: He got into the Gardener business at a young age. He has had some formal writing training, and achieved minor success. He struck the Gardener job and began his own company from there.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Professionalism, Artistic. Bonds: Attractive, Job. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Geoffrey Alton, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)16 (+3) 11 (+0)8 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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