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Advanced [show]


Ernest Colton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his sword. His blonde hair is smooth and relatively long. He has several tiny jet earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Ernest Colton, Male Human Cleric 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)12 (+1) 11 (+0)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2300 sp.


Social Check DCs


Kody Kensley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man wears a worn and beaten armor. He sports a flattop hair cut. His eyes are a pleasant brown.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Kody has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Kody Kensley, Male Human Monk 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Brown-green garnet (60 gp). Silver pearl (60 gp). Red-brown spinel (60 gp). 1 Minor magic item.


Social Check DCs


Trey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Laborer. His moppish brown hair is in a traditional bowl cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Trey was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and wants to open a new tavern

Ideals: Opinionated, Optimist. Flaws: PTSD. Bonds: Attractive, In love, Job. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Trey Mitchell, Male Human Wizard 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)8 (-1) 9 (-1)12 (+1)
Skills Investigation +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Garfield, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a tan poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. He wears his white hair down. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Charles Garfield, Male Human Monk 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp. Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Merton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt, and a wedding ring on his right hand. He has wavy black hair. His eyes are green and catlike.

Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful slaver made him what he is. From there he went from mercenary job to mercenary job. He struck the Brewer job and began his own company from there.

Motivation: He desires power and/or immortality.

Flaws: Hedonist. Bonds: In love, Job, Mentor, Adventurer. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Gunter Merton, Male Human Wizard 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: Jet (70 gp). Deep green spinel (70 gp). Pink pearl (70 gp). Silver pearl (70 gp).


Social Check DCs

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