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Advanced [show]


Roland Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple red robe with grey stripes complete with hood. He carries a battered sickle and tarnished greatsword as well. His hair is short and black. His eyes are amber and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Roland took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Terse. Bonds: Adventurer, Rich. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Roland Astley, Male Human Ranger 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 11 (+0)17 (+3)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He is muscular with a powerful set of arms. His brown hair is heavily combed to the right. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Trey studied abroad. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Greedy, Selfish. Bonds: Attractive, Immigrant. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Trey Marley, Male Human Druid 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)15 (+2) 11 (+0)15 (+2)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 400 gp. Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp).


Social Check DCs


Clerebold Northcott, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his scythe always slung over his shoulder. He has a moderate pudge and is not very fit. His hair is long and brown with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His eyes are a pleasant amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Optimist, Justice. Bonds: Rich, Immigrant, Adventurer. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Northcott, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Arnold Cooper, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Fletcher uniform. He is physically well-built. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Fletcher.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insane, Cynical, Impulsive, Antagonistic. Bonds: Job. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Cooper, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dustin Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. When Dustin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Selfish. Bonds: Attractive, Job, Mentor, Military. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Stapleton, Male Human Warrior 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)15 (+2) 17 (+3)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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