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NPC Generator

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Advanced [show]


Gilbert Kinsley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown cloak and cross-gartered blue stockings. He sports a long golden beard, and similarly colored long hair. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: To reunite with his absent father.

Ideals: Persistence, Philantrophist. Bonds: Immigrant, Family, Attractive. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Kinsley, Male Human Monk 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 13 (+1)7 (-2)
Skills Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


William Lancaster, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and wears light armors faded through time and improper care. He has no hair. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Banker

Voice: American accent

Attributes [hide]

William Lancaster, Male Human Monk 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 11 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)10 (+0) 17 (+3)12 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 800 gp. Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Conway, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his brown hair well, parting it to the right. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: When he was but 5 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He has worked as a Tanner like his mother before him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Conway, Male Human Warrior 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bernard Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a blue and tan handkerchief worn on his right side. He has wavy blonde hair. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Bernard was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and to clean up the streets

Ideals: Entrepeneur, Fighting. Bonds: Job, Adventurer, Guardian. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Bernard Walcott, Male Human Monk 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Dustin Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white costume with the symbols of the sun god on his torso. He has a golden handlebar mustache and slicked back golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: He wants to get laid; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Immigrant, Has a crush, Adventurer, Poor. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Dustin Atherton, Male Human Warrior 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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