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NPC Generator

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Advanced [show]


Bertram Dalton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sculptor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish blonde hair is in a traditional bowl cut. He has hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Dalton, Male Human Expert 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Wellington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He is wearing a long, blue cloak, and his gloved hand is found clutching a sickle. His hair is always cut to a buzz. His half smiles and amber eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. He was granted divine powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Artistic, Gifted. Flaws: Cynical, Shy. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Wellington, Male Human Commoner 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)7 (-2) 16 (+3)9 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +2

Possessions: 5000 sp. Pink pearl (110 gp). Lapis lazuli (8 gp). Golden yellow topaz (800 gp). Peridot (20 gp).


Social Check DCs


Hubert Halsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large tan mantle and cape that has been intricately interwoven into his brown robe. He has a very tight haircut. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a slaver, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Addict. Bonds: Mentor, Nature. Occupation: Performer

Voice: Raspy

Attributes [hide]

Hubert Halsey, Male Human Aristocrat 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Deception +3, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Hubert Beitz, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. He is bald on top and has large brown tufts of hair around his ears. His thin eyebrows rest above his beady amber eyes.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Locksmith. He inherited the family business which he has now maintained for 14 years.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Flaws: Ugly. Bonds: Job, Has a crush, Rich, Slave. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Hubert Beitz, Male Human Adept 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 17 (+3)8 (-1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants a kiss; and regain custody of his son

Flaws: Antagonistic, Fearful. Bonds: Rich, Family, Has a crush. Occupation: Cook

Voice: Squeaky

Attributes [hide]

Roger Mitchell, Male Human Expert 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)5 (-3) 12 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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