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NPC Generator

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Advanced [show]


Clerebold Copeland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a green poncho over his likewise colored trousers and shirt. He wears a wide-brimmed hat to cover his moderate length white hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Secretive, Shy. Bonds: Religious, Nature. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Clerebold Copeland, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. Black pearl (300 gp). Tourmaline (70 gp).


Social Check DCs


Norman Barlow, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. He sports a long golden beard, and similarly colored long hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and a strong sense of loyalty to human people

Ideals: Justice, Logical, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Barlow, Male Human Barbarian 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)10 (+0) 7 (-2)13 (+1)
Skills Athletics +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theobald Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His long golden hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. Recently the stress of being a Stableman has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Athletic, Artistic, Fighting. Flaws: Insomniac. Bonds: Job. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Theobald Kelsey, Male Human Warrior 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Jade (130 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Lewis Norton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is heavily combed to the right. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Lewis Norton, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2700 sp.


Social Check DCs


Gilbert Hailey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy black suit. He sports a long brown beard, and similarly colored long hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gilbert was born the youngest of three triplets. After coming to the age of reason, Gilbert took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Job, Family. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Gilbert Hailey, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 14000 cp.


Social Check DCs

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