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NPC Generator

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Advanced [show]


Roger Staurheim, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his left hand. He has a small bristly mustache and wavy red hair. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Roger has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love.

Flaws: Disease. Bonds: In love, Attractive, Family, Slave. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Staurheim, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2300 sp.


Social Check DCs


Tim Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. With bright auburn hair and a scraggly beard. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: When he was but 7 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: Many drow want him driven away; and he wants revenge against drow

Flaws: Impulsive. Bonds: Attractive, Immigrant, Family, Enemies. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Tim Marleigh, Male Human Adept 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp.


Social Check DCs


Alexandre Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with small hat, and sports empty pouches on his belt. His chestnut hair is lengthy. His eyes, though not visible through his cowl, are blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Fighting, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Alexandre Wentworth, Male Human Fighter 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Nature +6, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Halfling
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp. Jet (130 gp). Malachite (13 gp). 1 Minor magic item.


Social Check DCs


Robert Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears grey trousers with red and brown striped suspenders. He wears various colorful collared shirts. His blonde hair is styled in orderly dreadlocks. His brown eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.

History: Gifted from a young age, Robert studied abroad. He dropped out of school before completing his studies. He was granted psionic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Terse, Antagonistic. Bonds: Slave. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Robert Wheatley, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Everard Winchester, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His golden hair is braided into rings. His eyes are likewise green. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Courier business at a young age. A gifted student he started as a Unemployed, but he got bored and became a Courier. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Winchester, Male Human Fighter 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 140 pp. 1 Minor magic item.


Social Check DCs

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