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Gunter Beverly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears blue cloth garments or leather armor. He has a small bristly mustache and wavy white hair. His eyes are gray and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Shy, Antagonistic. Bonds: Mentor. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Gunter Beverly, Male Human Cleric 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Black pearl (900 gp). Golden yellow topaz (900 gp). Red spinel (80 gp).


Social Check DCs


Raymond Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His hair is brown, silky, and of moderate length. This gray eyed easterner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Detective

Voice: Stutters

Attributes [hide]

Raymond Easton, Male Human Barbarian 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 8 (-1)4 (-3)
Skills Deception +0
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp. Tiger eye turquoise (6 gp). Jade (40 gp). Malachite (6 gp). Eye agate (6 gp).


Social Check DCs


Don Ramsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. His red hair is thinning but still full. His half smiles and blue eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Don's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Don Ramsey, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 34000 sp. 3 Thunderstones. 3 Thunderstones. 4 Tanglefoot bags.


Social Check DCs


Adelard Elton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length black hair. His fierce amber eyes like to dwell on things.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 5 years old his parents immigrated from the east. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Adelard Elton, Male Human Paladin 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)13 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Ralf Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Shipwright, and is pretty ugly. His deerstalker hat is riddled with cuts and holes. His eyes are violet and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Ralf was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Nature, Military, Family. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Ralf Birkenhead, Male Human Warlock 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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