Bernard Leighton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, tan, dusty cloak and is in decent physical shape. His brown hair is smooth and relatively long. His eyes are hazel and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of eastern immigrants he idolized his mother. In his 15th year, his parents were killed by a goblins raid, leaving Bernard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bernard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Flaws: Antagonistic, Insane. Bonds: Adventurer, Immigrant, Enemies. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 900 gp. Chalcedony (40 gp). Iolite (40 gp). Tiger eye turquoise (11 gp). Bloodstone (40 gp).
Trym Harley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a large brown jacket. His hair is cut close to his head. His eyes are likewise green. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trym was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Fearful, Insane, Disease, Depressed. Bonds: Attractive. Occupation: Blacksmith
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
Kody Ryley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears grey cloth garments or leather armor, and is pretty ugly. He wears a broad hat to cover his moderate length black hair. His thin eyebrows rest above his beady amber eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.
History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Trym Sharps, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a white handlebar mustache and slicked back white hair. He wears round tiny glasses practically rammed into his face.
Personality: He acts crazy and hedonistic. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well
Ideals: Fighting, Athletic. Flaws: Hedonist, Insane. Bonds: Attractive. Occupation: Bellfounder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Red garnet (60 gp). Azurite (14 gp). Banded agate (14 gp). Brown-green garnet (60 gp). 1 Minor magic item.
Wymar Hallewell, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear red pants and tee shirts. He wears a deerstalker hat to cover his moderate length golden hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to have a good time and be beloved; and to reunite with his old friends
Ideals: Optimist. Flaws: Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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