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NPC Generator

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Advanced [show]


Robert Fidget, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Tailor uniform. His golden hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Tailor.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Job, Adventurer. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Robert Fidget, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Layabout, and a wedding ring on his right hand. He has styled his blonde hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: John was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Layabout like his mother before him.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Justice. Bonds: Job, In love, Attractive. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

John Kent, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)6 (-2) 14 (+2)14 (+2)
Skills Deception +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Chrysoberyl (90 gp). Tourmaline (90 gp). Brown-green garnet (90 gp). 1 Minor magic item.


Social Check DCs


Odo Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a black and pastel robe with the hood down. His golden hair is drawn into a tight pony tail with a rose scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Bard school at a young age so that he could practice his divine talents. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Odo Warwick, Male Human Bard 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp. 1 Simple lock. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Ernest Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Nature, Job, Rich. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Ernest Westcott, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Robert Stanford, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His moppish brown hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: Sold as a small child to a slaver, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and to settle down with his crush

Ideals: Gifted. Flaws: Ugly, Disease, Insane. Bonds: Mentor. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Stanford, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 60 pp.


Social Check DCs

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