Rolf Bradley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a red feathered hat and red clothes. His auburn hair, when down, is lengthy. His fierce brown eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Rolf was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Mercenary. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He would like to get married and retire; and he has money and likes to spend it
Ideals: Athletic. Flaws: Greedy, Disease. Bonds: Rich, Immigrant, Has a crush. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Patrick Charlton, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are brown.
Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Layabout business at a young age. He dropped out of school before completing his studies. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Logical. Flaws: Insane, Fearful. Bonds: Job. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Wymar Ramsey, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His long chestnut hair reaches down to his waist. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born at the edge of vast desert. His father was a mechanic, and taught him how to fix just about anything. He has never given up on his singing dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Artistic, Persistence. Bonds: Attractive, Nature. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 3000 sp. Rose (50 gp). Chalcedony (50 gp). Violet garnet (900 gp). Obsidian (6 gp). Alexandrite (900 gp). Azurite (6 gp).
William Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His long chestnut hair is drawn into a two foot long braid. His eyes are brown and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.
History: Sold as a small child to a necromancer, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army
Ideals: Athletic, Philantrophist, Impeccable. Bonds: Military, Mentor, Poor. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1 Minor magic item.
Hubert Milton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears professional attire. With bright auburn hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Hubert wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.
History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted martial powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Military. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 21 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1200 gp. Freshwater pearl (13 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!