Gomory Camden, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a silver handlebar mustache and slicked back silver hair. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments
History: The child of a Assassin, who enjoyed hunting, Gomory was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted druidic powers by his dying brother.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Fire opal pendant on a fine gold chain (1200 gp).
Manfred Acton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His fierce green eyes like to dwell on things.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Manfred's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Bowyer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
Ernest Harley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears just a grey suit. He has shaved his head bald. His gray eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To be a Courier again; and wants to open a new tavern
Ideals: Persistence. Flaws: Disease, Mundane. Bonds: In love, Job. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 4 (-3) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 3100 sp. An abacus with copper, silver and gold markers (130 gp). 1 Average lock.
Reynard Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. He wears his blonde hair up in a very large beehive style do. His eyes are gray and beady.
Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Server. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels the way he acts is they only way to get by in the world; and he has a crush on the local server
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Has a crush. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 6000 cp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp).
Drogo Ramsay, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this western man wears a simple black robe with blue stripes complete with hood. His silver hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in a small mountains village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Rich, Nature. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Elven, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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