Justin Blythe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has done his best to style his brown hair to look like a famous performer. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Nature. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 30000 cp.
Hubert Lindsey, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fancy brown suit, he is not a threatening figure. His hair is white and curly. His green eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a brothel owner, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Attractive, Nature, Mentor. Occupation: Sellsword
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 72 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 80 pp.
Alex Lindsey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a tan poncho over his likewise colored trousers and shirt. He keeps his blonde hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a forest tribe. Brilliant and gifted he never wanted to apply himself. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Gifted, Fighting. Bonds: Attractive, Nature. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 4 (-3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item.
Dean Darlington, Male Human [Permalink]
Personal [hide]
Description: A 5'5" northern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is greasy and uncared for. He wears a mask on his face.
Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.
History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dean took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He has drifted from career to career and currently works as a Ploughman.
Motivation: Wants his loneliness to end.
Flaws: Ugly. Bonds: Job, Has a crush, Immigrant, Nature. Occupation: Ploughman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 12 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 5 (-3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 2000 sp. Black pearl (200 gp). Red garnet (120 gp). Citrine (40 gp).
Bertram Morton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His silver hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter.
Ideals: Athletic. Flaws: Insomniac. Bonds: Poor, Has a crush, Family, Nature. Occupation: Armorer
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 7000 sp. 1 Masterwork Artisan’s tools. 1 Average lock. 1 Disguise kit.
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