Aldous Hadley, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. With bright white hair and a scraggly beard. His violet eyes have a joyful gleam in them most of the time.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Server, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and to settle down with his crush
Ideals: Philantrophist, Optimist. Flaws: Impulsive. Bonds: Attractive, Has a crush, Poor. Occupation: Dyer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Black opal (600 gp). Bloodstone (30 gp).
Guy Winthrop, Male Human [Permalink]
Personal [hide]
Description: This western man wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. His clothes are grease stained in places. His golden hair, when down, is lengthy. His gray eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Sage
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 9 (-1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Buckler. 1 Buckler.
Nicholas Deighton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. His tied-back hair is chestnut. His eyes are likewise green. His teeth are white and perfect.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is harsh and unforgiving.
History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: He's repulsed by the PC.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Sellsword
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. Violet garnet (500 gp). Amber (140 gp). Jade (140 gp). Obsidian (8 gp).
Randal Warwick, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the east to a Doctor, Randal learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has never given up on his music dream.
Motivation: He is content; and sabotage a competitor
Ideals: Disciplined, Philantrophist, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Doctor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.
Kyle Alton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He wears his hair in dreadlocks. His fierce amber eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of brigands once and for all.
History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Many brigands want him driven away.
Ideals: Optimist, Fighting. Bonds: Enemies, Job. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1100 sp.
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