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NPC Generator

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Advanced [show]


Bertram Nibley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tan leather gloves, a tan jacket, and tight pants. His white hair is greasy and uncared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Bertram began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Bertram Nibley, Male Human Fighter 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)15 (+2) 11 (+0)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Sylvan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Peter Blakeley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Layabout uniform. His auburn hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Layabout.

Motivation: Further expansion of business.

Ideals: Optimist, Justice. Bonds: Job, Immigrant. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Peter Blakeley, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Miles Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet coat over a black low-cut shirt, and a feathered hat upon his head. He has styled his black hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted divine powers by his dying brother.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Bonds: Attractive, Slave, Adventurer. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Miles Stanley, Male Human Rogue 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 15 (+2)9 (-1)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 4000 sp.


Social Check DCs


Reynard Woods, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He keeps his black hair in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: Reynard was raised in a hard working conservative environment. His childhood dream was to be a Armorer, but he was a colossal failure. He struck the Hunter job and began his own company from there.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Woods, Male Human Paladin 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 7
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 13 (+1)16 (+3) 6 (-2)14 (+2)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 8
Languages Common, Terran, Auran, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +0 / 2d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp.


Social Check DCs


William Braxton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has wavy chestnut hair. His eyes are violet and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local navigator

Ideals: Impeccable, Fighting. Flaws: Shy. Bonds: Adventurer, Has a crush. Occupation: Weaver

Voice: Raspy

Attributes [hide]

William Braxton, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 50 pp.


Social Check DCs

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