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NPC Generator

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Advanced [show]


Everard Hartford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His black hair is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Scribe business at a young age. While studying, he fell in love. They married and had a daughter. He used his abilities to travel the world and help people.

Motivation: Human compassion; and he is unsatisfied with his job

Ideals: Justice, Philantrophist. Flaws: Racist. Bonds: Job, In love. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Everard Hartford, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 18 (+4)10 (+0) 8 (-1)11 (+0)
Skills Animal Handling +2, Athletics +7
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp.


Social Check DCs


Godfrey Blakely, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his violet robe and has his club always slung over his shoulder. His blonde hair is thinning but still full. His brown eyes peer out from beneath his feathered violet hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Persistence. Flaws: Fearful. Bonds: Mentor, Rich. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Blakely, Male Human Expert 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kyle Gracey, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His silver hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a slaver, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge

Flaws: Impulsive. Bonds: Attractive, Enemies, Mentor. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Kyle Gracey, Male Human Ranger 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Cory Brady, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a glaive. He wears his chestnut hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.

History: Born in the north to a Miller, Cory learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and money/treasure

Flaws: Insomniac, Shy, Impulsive. Bonds: Rich, Job, Slave. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Cory Brady, Male Human Aristocrat 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Stealth +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 70 pp. Citrine (30 gp). Azurite (16 gp). White opal (800 gp). Red spinel (120 gp).


Social Check DCs


Gerald Skelton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. He has a small bristly mustache and wavy white hair. His amber unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Slave Trader, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Extrovert. Flaws: Disease, Antagonistic, Racist. Bonds: Poor. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Gerald Skelton, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 sp. White opal (500 gp). Jade (50 gp). Fire opal (500 gp). 1 Minor magic item.


Social Check DCs

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