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Advanced [show]


Odo Brixton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man tends to wear a green poncho over his likewise colored trousers and shirt. His silver hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and to reunite with his absent mother

Ideals: Athletic, Joker. Flaws: Ugly, Forgetful. Bonds: Military. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Odo Brixton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)15 (+2) 12 (+1)10 (+0)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument. 1 Magnifying glass.


Social Check DCs


Anselm Blakeley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a yellow coat over a white low-cut shirt, and a broad hat upon his head. His skin is also unnaturally pale. His chestnut hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Anselm was born the youngest of three triplets. A freak accident while working with his Soapmaker father left him crippled. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: He is terrified, and will act out of fear; and wants to raise his children well

Ideals: Persistence. Flaws: Ugly, Fearful, Disease. Bonds: Family. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Blakeley, Male Human Wizard 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 8 (-1)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +6
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +2 / 2d6-1, Ranged +0 / 2d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 1 Minor magic item.


Social Check DCs


Raymond Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He has a long silver beard with little hanging trinkets. His thin eyebrows rest above his beady brown eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His religion dominates his actions; and to end his boredom

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Raymond Trollope, Male Human Adept 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)15 (+2) 18 (+4)14 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 14
Languages Common, Ignan, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 600 gp. Eye agate (13 gp). Deep blue spinel (200 gp). 5 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Drogo Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He has auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and to reunite with his old friends

Ideals: Disciplined. Flaws: Shy. Bonds: Nature, Adventurer, Has a crush. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Drogo Marleigh, Male Human Cleric 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 70 pp. Brown-green garnet (70 gp). Zircon (80 gp). White opal (700 gp). Iolite (80 gp).


Social Check DCs


Hubert Walcott, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a blue suit. He has wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Hubert was born on a far northern plains where he grew up under the tutelage of his father, an expert Architect. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Attractive, Religious. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Hubert Walcott, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 8 (-1)13 (+1)
Skills Deception +3, Stealth +6
Senses Passive Perception 9
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2400 sp.


Social Check DCs

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