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NPC Generator

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Advanced [show]


Gomory Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear tan pants and tee shirts. His hair is greying and his face has many wrinkles. His violet eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. His childhood dream was to be a Courier, but he was a colossal failure. He now owns his own business.

Motivation: He is wracked by social anxiety; and he is greedy

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Rich, Military. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Gomory Melancon, Male Human Commoner 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 500 gp. Iolite (20 gp). Malachite (10 gp). Carnelian (20 gp). Hematite (10 gp). Moss agate (10 gp). Carnelian (20 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Skelton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His hair is long and black with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His fierce amber eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He is a Slaad in disguise. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he's attracted to the pc

Ideals: Passionate. Bonds: Enemies, Adventurer, Has a crush. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Manfred Skelton, Male Human Rogue 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Hematite (8 gp). Iolite (40 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Burton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Detective in town.

History: He was born several months after his father was called into army service. A gifted student he started as a Bounty Hunter, but he got bored and became a Detective. He struck the Detective job and began his own company from there.

Motivation: Sabotage a competitor.

Flaws: Disease. Bonds: Attractive, Job, Military. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Ernest Burton, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp.


Social Check DCs


Gilbert Windsor, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail, and his gloved hand is found clutching a ceremonial dagger. He has wavy golden hair. He has green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east his family was never financially stable. In his 10th year, his parents were killed by a giants raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and to end his boredom

Flaws: Mundane, Impulsive. Bonds: Enemies, Poor, Job. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Windsor, Male Human Barbarian 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)18 (+4) 16 (+3)9 (-1)
Skills Arcana +6, Insight +5
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Norman Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His blonde hair is greasy and uncared for. His eyes are green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: When he was but 6 years old his parents immigrated from the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Norman Tyndall, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 5 (-3)13 (+1) 12 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp. Tourmaline (150 gp). Banded agate (16 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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