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NPC Generator

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Advanced [show]


John Ainsley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his golden hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich eastern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Insane, Terse, Shy. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

John Ainsley, Male Human Expert 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Bernard York, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has golden hair. His eyes are a pleasant green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He has a crush on the local Tailor; and to settle down with his crush

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Rich, Has a crush. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Bernard York, Male Human Adept 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 10 (+0)5 (-3)
Skills Persuasion -1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Arnold Graeme, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is unkempt and raggedy. His eyes, though not visible through his cowl, are blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Selfish. Bonds: Poor, Adventurer, Military. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Arnold Graeme, Male Human Ranger 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)9 (-1) 15 (+2)16 (+3)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A delicate brass dragon egg (90 gp). Finely wrought small gold bracelet (90 gp).


Social Check DCs


Alex Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered dagger and tarnished scimitar as well. He keeps his long black hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Racist. Bonds: Poor, Family, Military. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Alex Milton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)18 (+4) 15 (+2)10 (+0)
Skills Acrobatics +5, History +6
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Orc, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +6

Possessions: 50 pp.


Social Check DCs


Gunter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His brown hair is cut short. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gunter was raised in a hard working conservative environment. A gifted student he started as a Mortician, but he got bored and became a Farmer. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Job, Guardian. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Tewksbury, Male Human Cleric 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)7 (-2) 15 (+2)15 (+2)
Skills Intimidation +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs

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