Gerard Harrington, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is thinning but still full. His eyes are blue and beady.
Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.
History: He comes from a rich southern family. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Herbalist
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Anselm Langston, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a tan cloak and cross-gartered green stockings, marred by sweets. He has a small bristly mustache and wavy blonde hair. He has gray eyes and a tan hat with a green feather.
Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Anselm was born the youngest of three triplets. In his 16th year, his parents were killed by a illithids raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and doesn't want to be a gardener and was forced into it by his family
Flaws: Ugly, Shy, Hedonist. Bonds: Family, Enemies. Occupation: Gardener
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 4000 sp.
Hugh Wesley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Tanner. His hair is long and silver with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Hugh never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: A strong sense of loyalty to Human people; and human compassion
Flaws: Disease, Shy, Racist. Bonds: Poor, Religious, In love. Occupation: Tanner
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 4 (-3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 500 gp. Rhodochrosite (10 gp). 1 Alchemist’s fire. 1 Alchemist’s fire. 1 Thunderstones. 1 Everburning torch.
Kyle Reed, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His brown hair has been sun bleached extensively. His eyes are gray and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Kyle was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Many dire rats want him driven away; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Adventurer, Enemies. Occupation: Healer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 16 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 6 (-2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thomas Rowley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear brown clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Philantrophist, Impeccable. Bonds: Attractive, Rich, Family. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 9000 cp. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!
