Trey Budd, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long golden beard with little hanging trinkets. He has violet eyes.
Personality: He speaks before he thinks and is too direct. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion
Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Adventurer, Religious. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 90 pp. Star rose quartz (80 gp). Zircon (80 gp). Blue quartz (16 gp).
Gerard Van Es, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. With bright blonde hair and a scraggly beard. His thin eyebrows rest above his beady amber eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born at the edge of vast plains. A gifted student he started as a Seamstress, but he got bored and became a Body Guard. He has drifted from career to career and currently works as a Body Guard.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy. Bonds: Religious, Nature, Job. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 46000 sp. Rose (70 gp). 1 Minor magic item.
Gunter Crawford, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, black, dusty cloak. His blonde hair is lengthy and is close to two feet long. He has a dull look in his violet eyes.
Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Human compassion; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Impulsive, Racist. Bonds: Religious, Job. Occupation: Cartwright
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 17000 cp. Smoky quartz (30 gp).
Charles Axton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean pastel cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. His black hair is kept up in a ponytail inside a broad hat. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a miner and was forced into it by his family
Ideals: Joker. Flaws: Shy, Secretive. Bonds: Adventurer, Family. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 600 gp.
Miles Upton, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His golden hair and beard is wavy and long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Dilettante. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He became a Dilettante soon after.
Motivation: Expand his business; and further expansion of business
Ideals: Joker. Flaws: Addict, Disease, Insomniac. Bonds: Job. Occupation: Dilettante
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +2
Possessions: 50000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
