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Advanced [show]


Tim Blakely, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Opinionated. Flaws: Insomniac. Bonds: Rich, Religious. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Tim Blakely, Male Human Fighter 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Tim Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a simple pastel robe with black stripes complete with hood. His whole body is exceptionally muscular. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and he has money and likes to spend it

Flaws: Shy. Bonds: Immigrant, Attractive, Guardian, Rich. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Tim Wilberforce, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Red spinel (80 gp).


Social Check DCs


Heward Huckabee, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in tan turtlenecks beneath a black coat with blue slacks. His black hair is thinning but still full. His fierce amber eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the east to a Miller, Heward learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Opinionated. Bonds: Religious, Job. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Heward Huckabee, Male Human Warlock 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Conrad Northcott, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. His brown hair is braided into rings. His face is scarred and worn.

Personality: Conrad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Conrad hails from a village terrorized by brigands. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and many brigands want him driven away

Ideals: Impeccable, Opinionated, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Conrad Northcott, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hunter Merton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his white hair up in a very large beehive style do. His eyes are amber and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. His psionic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Athletic, Optimist, Gifted. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Hunter Merton, Male Human Rogue 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 15 (+2)8 (-1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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