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NPC Generator

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Advanced [show]


Geoffrey Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a pastel suit, brown shirt, and yellow tie. His white hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and he feels that his past leaves him morally obligated to help

Ideals: Passionate, Optimist. Flaws: Insomniac. Bonds: In love, Poor. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Hartford, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)11 (+0) 18 (+4)16 (+3)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Conway, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His brown hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Interpreter, who enjoyed hunting, Gerald was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac, Hedonist. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Gerald Conway, Male Human Sorcerer 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 9 (-1)10 (+0)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Richard Windsor, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a white vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, marred by chocolates. His chestnut hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Job, Family. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Richard Windsor, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 sp. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Charles Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His black hair, when down, is lengthy. His eyes are gray and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His father raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and marry his brother to traveling adventurers

Flaws: Antagonistic, Shy. Bonds: Nature, Rich, Family. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Charles Kirby, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Rock crystal (50 gp). Rose (50 gp). Rhodochrosite (12 gp). Chrysoberyl (120 gp). 1 Minor magic item.


Social Check DCs


Arnold Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey shirt with thin blue vertical stripes and brown pants. He has a red handlebar mustache and slicked back red hair. He has several tiny emerald earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Masseuse, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Money/treasure; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Passionate, Joker. Bonds: Rich, Military, Job. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Arnold Lindsey, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs

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