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NPC Generator

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Advanced [show]


Everard Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tattered old clothes. His hair is chestnut and curly. His ears are large.

Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Everard Ridley, Male Human Adept 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 200 gp. Old masterpiece painting (500 gp). Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Thorpe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes peer out from beneath his feathered blue hat.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Actor, his father struggled to pay the bills. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Randal's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Randal Thorpe, Male Human Wizard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 12 (+1)15 (+2) 8 (-1)15 (+2)
Skills Athletics -1, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 10000 cp. 2 Thunderstones.


Social Check DCs


Kody Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. He has no hair. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of dire rats once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kody was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Religious, Enemies, Immigrant. Occupation: Bounty Hunter

Voice: Sounds elderly

Attributes [hide]

Kody Compton, Male Human Warlock 9
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)15 (+2) 6 (-2)10 (+0)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 8
Languages Common, Druidic, Goblin
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Hale, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears just a yellow suit. His skin is also unnaturally pale. His hair is long and golden with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. His thin eyebrows rest above his beady green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Tanner and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Rolf Hale, Male Human Aristocrat 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. White opal (1300 gp). Golden yellow topaz (1200 gp). Iolite (80 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His white hair is still thick. His eyes, though not visible through his cowl, are hazel.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Impulsive. Bonds: Attractive, Guardian, Poor, Military, Adventurer. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Theobald Stafford, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 7 (-2)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 8
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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