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NPC Generator

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Advanced [show]


Adam Perry, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His white hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the north. His family was turned out during the war. He and his family wandered east to less war torn lands. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Joker. Flaws: PTSD. Bonds: Immigrant, Family. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Adam Perry, Male Human Warrior 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Anselm Denholm, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a worn and beaten armor. His deerstalker hat is riddled with cuts and holes. He has a dull look in his gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Anselm Denholm, Male Human Paladin 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 11 (+0)7 (-2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Alexandrite (1200 gp). Hematite (13 gp). 1 Minor magic item.


Social Check DCs


Roland Hailey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Eccentric and domineering, Roland will drive conversation. He enjoys reading and quiet.

History: When he was but 4 years old his parents immigrated from the west. Through the years after Roland was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Roland's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Extrovert, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Roland Hailey, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)9 (-1) 6 (-2)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Tim Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of southern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer. Occupation: Guard

Voice: American accent

Attributes [hide]

Tim Sutton, Male Human Commoner 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)14 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Godfrey Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His golden hair is lengthy and is close to two feet long. His blue eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of goblins once and for all.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He married young, but lost his spouse to goblins. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Retire the richest man in the south; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Depressed, Secretive. Bonds: Enemies, Religious. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Middleton, Male Human Commoner 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 16 (+3)18 (+4)
Skills Deception +7, Investigation +5
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50 pp.


Social Check DCs

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