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NPC Generator

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Advanced [show]


Roger Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He has a blonde handlebar mustache and slicked back blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: Born in the east his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Roger Tindall, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Athletics +2, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Roger Sherwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Animal Trainer. His hair is chestnut and very short. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Courier father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Addict, Disease, Insomniac. Bonds: Poor. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Roger Sherwood, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Ralf Myerscough, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his blonde hair down. His violet unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Ideals: Impeccable. Flaws: Disease. Bonds: Has a crush, Mentor, Nature. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Ralf Myerscough, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)17 (+3) 17 (+3)9 (-1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 13
Languages Common, Giant, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Guy Thorpe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a brown armored body suit, with a simple grey line shooting up and back down, and his gloved hand is found clutching a sai. His black hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Armorer, Guy learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He became a Armorer soon after.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Joker, Extrovert. Flaws: Insomniac. Bonds: Job. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Guy Thorpe, Male Human Rogue 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 7 (-2)11 (+0)
Skills Insight +1, Performance +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Alex Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. His silver hair is thinning but still full. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Poor, Mentor, Family. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Alex Harlan, Male Human Druid 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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