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Advanced [show]


Ralf Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black shirt with thin blue vertical stripes and tan pants. His black hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Flaws: Insane, Antagonistic, Disease, Fearful. Bonds: Rich. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Ralf Milton, Male Human Cleric 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)17 (+3) 18 (+4)15 (+2)
Skills Animal Handling +7, Nature +6
Senses Passive Perception 14
Languages Common, Auran, Druidic, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 600 gp.


Social Check DCs


Trym Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of drow once and for all.

History: Trym was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Human people; and he desires power and/or immortality

Ideals: Athletic. Flaws: PTSD, Racist. Bonds: Adventurer, Enemies, Attractive. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Stanton, Male Human Bard 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills History +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 sp.


Social Check DCs


Peter Digby, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Miller. His white hair is lengthy. He has several tiny amethyst earrings on each ear.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and to be a carter again

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Rich, Family. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Peter Digby, Male Human Adept 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)6 (-2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Anselm Davenport, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is cut jaggedly and amateurishly. His fierce brown eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Anselm was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He wants revenge against gnolls; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Anselm Davenport, Male Human Ranger 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Arcana +4, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Adelard Tatum, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a white and brown robe with the hood down, he is not a threatening figure. He has a small bristly mustache and wavy chestnut hair. This brown eyed southerner is not easily forgotten.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and a deep hatred of illithids

Ideals: Gifted. Bonds: Military, Slave, Job, Enemies. Occupation: Bookbinder

Voice: Scottish accent

Attributes [hide]

Adelard Tatum, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 8000 cp. Black velvet mask with numerous citrines (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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