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NPC Generator

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Advanced [show]


Anselm Blythe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses like a well dressed Bowyer does. Beneath his clothing is a huge mess of scar tissue. He keeps his silver hair in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of giants once and for all.

History: Anselm hails from a village terrorized by giants. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Job, Slave, Enemies, In love. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Blythe, Male Human Expert 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Arcana +6, Athletics +3
Senses Passive Perception 11
Languages Common, Druidic, Auran, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. Red spinel (160 gp). Jet (160 gp). Tourmaline (160 gp). Black pearl (1400 gp). 1 Minor magic item.


Social Check DCs


Arnold Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and white. His eyes are blue and beady.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he is terrified, and will act out of fear

Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Arnold Lancaster, Male Human Fighter 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)13 (+1) 18 (+4)9 (-1)
Skills Intimidation +2, Survival +7
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. A miniature golden chest with tiny emeralds lining the top (160 gp). Fire opal pendant on a fine gold chain (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold music box (1000 gp).


Social Check DCs


Peter Conway, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting violet shirt and pants. He has a long chestnut beard with little hanging trinkets. He has a dull look in his brown eyes.

Personality: He acts crazy and hedonistic. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Gifted. Flaws: Hedonist, Fearful, Mundane. Bonds: Job. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Peter Conway, Male Human Sorcerer 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 7 (-2)14 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 8
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp.


Social Check DCs


Rolf Hartford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are green.

Personality: Rolf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.

History: Born in the east to a Hunter, Rolf learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Rich, Adventurer. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Rolf Hartford, Male Human Rogue 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He has a dull look in his violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Gerard studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Fighting, Gifted. Flaws: Antagonistic. Bonds: Mentor. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Gerard Colton, Male Human Sorcerer 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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