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NPC Generator

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Advanced [show]


Odo Huckabee, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He has a large red mantle and cape that has been intricately interwoven into his black robe. He wears his white hair up in a very large beehive style do. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down.

Ideals: Artistic. Flaws: Ugly, Greedy, Mundane. Bonds: Family. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Odo Huckabee, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp.


Social Check DCs


Anselm Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He has styled his silver hair well, parting it to the left. His amber eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Bather, Anselm learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business.

Ideals: Opinionated, Optimist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Anselm Compton, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)13 (+1) 8 (-1)8 (-1)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Ernest Barney, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His golden hair is braided into rings. He has brown eyes.

Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Mundane. Bonds: Military, Immigrant. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Ernest Barney, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 48000 sp. 1 Darkwood Shield. 1 Chain shirt. 1 Banded mail. 1 Banded mail.


Social Check DCs


Hubert Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Interpreter. He wears a Stetson hat to cover his moderate length auburn hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west to a Interpreter, Hubert learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he wants to get laid

Ideals: Optimist, Logical. Bonds: Job, Adventurer, Has a crush. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Hubert Barton, Male Human Druid 9
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 31 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)14 (+2) 10 (+0)18 (+4)
Skills Animal Handling +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 110 pp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Solid gold idol (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp).


Social Check DCs


Clerebold Eastoft, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a yellow suit, black shirt, and red tie. He keeps his blonde hair in a flapper bob. His fierce hazel eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Bonds: Guardian, Job, Mentor, Adventurer. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Clerebold Eastoft, Male Human Wizard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Average lock. 1 Good lock.


Social Check DCs

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