Diggory Wesley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is red, silky, and of moderate length. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.
History: The child of a Ruler, who enjoyed hunting, Diggory was taken on many hunting expeditions. His arcane abilities were realized during a raid on his village. He then took over the family business and is one of the better Baker for hire.
Motivation: Wants his loneliness to end; and balancing his hectic life and new baker responsibilities is difficult
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Baker
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 30000 cp.
Frederick Prescott, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern man is wearing the road beaten gear of a warrior. He has a very tight haircut. His fierce green eyes like to dwell on things.
Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small desert village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Seamstress.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Fighting, Athletic, Gifted. Flaws: Fearful. Bonds: Nature, Job. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 58 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
Possessions: Just what you see.
Lance Shelly, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He is terrified, and will act out of fear.
Ideals: Athletic. Flaws: Hedonist, Fearful. Bonds: Attractive, Poor. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Theobald Hamilton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy golden hair. He wears large thick round spectacles.
Personality: Theobald wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Disciplined, Optimist. Bonds: Military. Occupation: Butcher
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Alex Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears a blue tunic with black highlights, and long blue pants that bunch up around his shoes. His black hair is still thick. His eyes are a pleasant green.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. His mother took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy.
Ideals: Logical. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 54 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.
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