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NPC Generator

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Advanced [show]


Don Nash, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears blue cloth garments or leather armor, he is not a threatening figure. He wears his hair in dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He became a Cook soon after.

Motivation: He desires power and/or immortality; and balancing his hectic life and new cook responsibilities is difficult

Flaws: Shy. Bonds: Rich, Nature, Job, Adventurer. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Don Nash, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Dean Alton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Soapmaker. He has a slight overbite and is overall scrawny. He has a long chestnut beard with little hanging trinkets. His fierce hazel eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Bonds: Job, Religious, In love, Mentor, Immigrant. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Dean Alton, Male Human Sorcerer 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp.


Social Check DCs


Nicholas Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has a black handlebar mustache and slicked back black hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: His relatives are trying to arrange a marriage; and to be a spy again

Ideals: Professionalism. Bonds: Attractive, Job, Poor, Family. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Jacobs, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Miles Merton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He has a very tight haircut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: Miles was born with his mother's beautiful face. When Miles reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Military. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Miles Merton, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2600 sp.


Social Check DCs


Geoffrey Blyth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey feathered hat and grey clothes. He has a small bristly mustache and wavy red hair. His blue eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Marshal for hire.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Military, Job. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Blyth, Male Human Monk 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)10 (+0) 14 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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