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Advanced [show]


Robert Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has dyed his greying red hair a little too much giving a sharp red color. His green eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: Many dire rats want him driven away.

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Enemies, Immigrant. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Robert Blankley, Male Human Monk 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Hale, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears red leather gloves, a red jacket, and tight pants. He wears a top hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Peter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Peter was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Miner.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Peter Hale, Male Human Druid 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1500 sp. Violet garnet (400 gp). Aquamarine (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown tunic with green highlights, and long violet pants that bunch up around his shoes. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the west. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his dancing dream.

Motivation: Wants to raise his children well; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Military, Family. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Manfred Westcott, Male Human Aristocrat 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)9 (-1) 11 (+0)14 (+2)
Skills Persuasion +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 6000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


William Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears tattered old clothes, and his gloved hand is found clutching a longsword. He has a small bristly mustache and wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: William was born in the south. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He has worked as a Blacksmith like his father before him.

Motivation: To be a Barber again.

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

William Hayhurst, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 80 pp.


Social Check DCs


Hugh Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green tunic with blue highlights, and long brown pants that bunch up around his shoes. His blonde hair has been sun bleached extensively. He has gleaming, smiling green eyes.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born at the edge of vast forest. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To pay off his debts; and regain custody of his son

Ideals: Extrovert, Artistic, Persistence. Bonds: Family, Nature, Debt. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Willoughby, Male Human Adept 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 8000 sp. Peridot (20 gp). Black star sapphire (500 gp).


Social Check DCs

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