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Advanced [show]


Randal Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a monstrous two handed axe on his belt. He carries with him a set of monstrous two handed axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Randal hails from a village terrorized by dire rats. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Knight again.

Ideals: Fighting, Disciplined. Flaws: Secretive. Bonds: Enemies, Job. Occupation: Detective

Voice: American accent

Attributes [hide]

Randal Rylan, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)10 (+0) 14 (+2)14 (+2)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Reynard Fidget, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears his silver hair down. His blue unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.

History: Reynard hails from a village terrorized by illithids. In his 17th year, his parents were killed by a illithids raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Logical. Flaws: Ugly, Disease, Shy. Bonds: Enemies. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Reynard Fidget, Male Human Bard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2000 cp.


Social Check DCs


Roger Halsey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. His hair is white, silky, and of moderate length. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.

History: Roger was raised in a hard working conservative environment. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Roger's father didn't care for him much, and the feeling was mutual. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: To be a Roofer again; and wants to open a new tavern

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Halsey, Male Human Adept 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 40 pp. 1 Full Plate. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gilbert Redfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting brown shirt and pants. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and to be a junk dealer again

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Redfield, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)9 (-1) 9 (-1)19 (+4)
Skills Intimidation +6, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Hugh Stratford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, red cloak. He has no hair. He has gray eyes and a red hat with a green feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Nature, Religious, Enemies. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Hugh Stratford, Male Human Rogue 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 12 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)13 (+1) 9 (-1)15 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1600 gp. Azurite (14 gp). Deep blue spinel (1200 gp). Moss agate (14 gp). Canary diamond (3000 gp). Jacinth (3000 gp). Tiger eye turquoise (14 gp).


Social Check DCs

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