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NPC Generator

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Advanced [show]


Adelard Tyndall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear tan clothing when he does not wear armor. He has a long blonde beard with little hanging trinkets. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Junk Dealer soon after.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new junk dealer responsibilities is difficult

Flaws: Ugly, Disease, Lazy. Bonds: Nature, Job, Family. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Adelard Tyndall, Male Human Commoner 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)16 (+3) 12 (+1)9 (-1)
Skills Arcana +5, Deception +1
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 18000 sp. Sapphire pendant on gold chain (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Dean Stanford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Butcher. He has a auburn handlebar mustache and slicked back auburn hair. He has a dull look in his green eyes.

Personality: He has always had a great fascination with Human culture. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Rich, Nature. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Dean Stanford, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Rolf Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long golden beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Rich, Adventurer. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Rolf Altham, Male Human Wizard 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 15 (+2)17 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 700 gp. Brown-green garnet (70 gp).


Social Check DCs


Balimaar Easton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, constantly wearing a tan suit, brown shirt, and black tie. He is tall, broad shouldered and powerfully built. He is bald on top and has large blonde tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: He hates drow. He views them as having robbed his home of its proper glory. Energy wise he seems alert and responsive.

History: Balimaar hails from a village terrorized by drow. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against drow.

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Balimaar Easton, Male Human Bard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Auran, Giant, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp. 1 Disguise kit. 1 Silk rope.


Social Check DCs


Bertram Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large black tufts of hair around his ears. His amber eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Adventurer. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Bertram Harrington, Male Human Cleric 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +6, Deception +2
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled anklet (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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