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NPC Generator

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Advanced [show]


Robert Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is renowned for his bright brown suits and hats. His red hair is lengthy. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Robert was born in the south. At a young age he loved to build and create. A freak accident while working with his Navigator father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Athletic, Persistence. Flaws: Antagonistic, Impulsive, Disease. Bonds: Family. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Robert Kirby, Male Human Adept 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)18 (+4) 15 (+2)11 (+0)
Skills Arcana +7, History +7
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Terran, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 400 gp.


Social Check DCs


Aldous Asheton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely violet suit with blue socks and a vest with buckled shoes, he is not a threatening figure. His auburn hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady blue eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism, Gifted. Flaws: Ugly, Greedy. Bonds: Nature. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Asheton, Male Human Druid 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Chad Bradly, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. His skin is fair and his fingers are delicate and long. He wears his blonde hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful wizard made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Chad Bradly, Male Human Druid 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp. Obsidian (15 gp).


Social Check DCs


Richard Easton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his scimitar ready. He wears his hair in dreadlocks. His eyes are a pleasant violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting, Philantrophist, Logical. Bonds: Adventurer. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Richard Easton, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 17 (+3)10 (+0)
Skills Deception +2, History +4
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gerald Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered shortspear and tarnished axe as well. He keeps his long black hair kept up in a rat tail. His blue eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Locksmith, Gerald learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Locksmith like his father before him.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Fighting, Impeccable. Bonds: Rich, Job. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Gladstone, Male Human Commoner 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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