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NPC Generator

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Advanced [show]


John Dalton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries daggers. He has a very tight haircut. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his father was called into army service. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Military, Adventurer. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

John Dalton, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. Black pearl (400 gp). Freshwater pearl (16 gp). Hematite (16 gp).


Social Check DCs


Everard Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has done his best to style his chestnut hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Weaver profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Everard has worked very hard to control his curse. He has worked as a Mayor like his mother before him.

Motivation: Regain custody of his daughter; and doesn't want to be a mayor and was forced into it by his family

Flaws: Ugly, Insane, Disease. Bonds: Family, Job. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Everard Lancaster, Male Human Druid 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: Just what you see.


Social Check DCs


Dean Ramsay, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a robe, a symbol of magic around his neck, and a warhammer on his belt. His skin is also unnaturally pale. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. When Dean reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Military. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Dean Ramsay, Male Human Barbarian 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bertram Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His black hair is greasy and uncared for. His gray unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Opinionated. Flaws: Ugly, Disease. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Bertram Springfield, Male Human Cleric 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 1 Average lock. 1 Disguise kit.


Social Check DCs


Drogo Dryden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and sports white clothing, slightly heavier than average wear. His chestnut hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Drogo has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and further expansion of business

Ideals: Joker, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Drogo Dryden, Male Human Bard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Perception +1, Religion +5
Senses Passive Perception 15
Languages Common, Celestial, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs

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